AgentTesla: .rtf and Equation Editor

While extracting Equation Editor shellcode is nothing new on this blog, it never hurts to practice the skills necessary to do this. To that end, we will be working on this document right here:

.rtf document?

Using against the document, we see that item 8 contains objdata. This is a good place to start.

We can select item 8 (-s) and decode it as hexadecimal data (-H) in order to take an initial look at that object. We can see that this object contains a call to Equation Editor (EQNEDT32.exe).

To extract this as a file, we will decode it as hexadecimal (-H), dump it (-d), and then send the output to another file which we will call output.bin.

We can use XORSearch.exe to search that binary file for various signatures of 32-bit shellcode. We see that GetEIP was found in two locations. This indicates that shellcode might start at 0xF2. This information will be useful in the next step.


scDbg.exe is a shellcode emulator. If we load up our .bin file and start with the offset of 0xF2, decoded shellcode may appear.

Based on the output, it looks like we had a good offset address. We can tell because we see some decoded lines… but not too many decoded lines. However, we’ve seen ExpandEnvironmentStringsW before and we know how to deal with that. Notice also where it says “Change found at 706…” and that it dumped to a new file called output.unpack.

The change was found at position 706. This means that there are a bunch of extraneous characters before our useful shellcode. While there are a variety of ways to get rid of them, will also do the trick.

We can see a variety of useful strings by opening output-cut.unpack in a hex editor.

One of the reasons we didn’t get this output before was that the shellcode used ExpandEnvironmentStringsW. scDbg.exe doesn’t hook into that function. Instead, it will hook into ExpandEnvironmentStringsA. If we overwrite the W in our file with an A, we ought to be able to get some much cleaner output.

Save your changes and toss it back into scDbg.exe. Note, there is no need to include an offset address or create a dump.

We now have the decoded shellcode!

Thanks for reading!

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